Files
tdesktop/Telegram/SourceFiles/ui/chat/torn_edge.cpp
John Preston 1926d9bfa1 Show update notices for unsupported messages and blocks
Task: 2026/08/08/present-unsupported-messages-and-blocks
2026-08-10 21:24:40 +04:00

78 lines
2.0 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#include "ui/chat/torn_edge.h"
#include "ui/painter.h"
#include "styles/style_chat.h"
namespace Ui {
namespace {
[[nodiscard]] QImage GenerateTornEdgeMaskTop(int width) {
const auto amplitude = st::unsupportedTearAmplitude;
const auto period = st::unsupportedTearPeriod;
const auto jitter = period / 3;
const auto ratio = style::DevicePixelRatio();
auto result = QImage(
QSize(width, amplitude) * ratio,
QImage::Format_ARGB32_Premultiplied);
result.setDevicePixelRatio(ratio);
result.fill(Qt::transparent);
auto seed = uint32(width) * 2654435761U;
const auto next = [&] {
seed = seed * 1664525U + 1013904223U;
return (seed >> 16);
};
const auto level = [&] {
return amplitude * ((next() % 1024) / 1023.);
};
auto path = QPainterPath();
path.moveTo(0, level());
for (auto x = 0; x < width;) {
const auto step = std::max(
period + int(next() % uint32(2 * jitter + 1)) - jitter,
1);
x = std::min(x + step, width);
path.lineTo(x, level());
}
path.lineTo(width, amplitude);
path.lineTo(0, amplitude);
path.closeSubpath();
auto p = QPainter(&result);
PainterHighQualityEnabler hq(p);
p.setPen(Qt::NoPen);
p.setBrush(Qt::white);
p.drawPath(path);
p.end();
return result;
}
} // namespace
void ValidateTornEdges(TornEdgeCache &cache, int width) {
if (cache.width == width) {
return;
}
cache.width = width;
cache.maskTop = GenerateTornEdgeMaskTop(width);
cache.maskBottom = cache.maskTop.mirrored(false, true);
cache.maskBottom.setDevicePixelRatio(cache.maskTop.devicePixelRatio());
cache.patternCacheTop = QImage();
cache.patternCacheBottom = QImage();
cache.solidCacheTop = QImage();
cache.solidCacheBottom = QImage();
cache.solidColorTop = QColor();
cache.solidColorBottom = QColor();
}
} // namespace Ui